// -*- mode: cpp; mode: fold -*- // Description /*{{{*/ // $Id: configuration.cc,v 1.28 2004/04/30 04:00:15 mdz Exp $ /* ###################################################################### Configuration Class This class provides a configuration file and command line parser for a tree-oriented configuration environment. All runtime configuration is stored in here. This source is placed in the Public Domain, do with it what you will It was originally written by Jason Gunthorpe <jgg@debian.org>. ##################################################################### */ /*}}}*/ // Include files /*{{{*/ #include <apt-pkg/configuration.h> #include <apt-pkg/error.h> #include <apt-pkg/strutl.h> #include <apt-pkg/fileutl.h> #include <apti18n.h> #include <vector> #include <algorithm> #include <fstream> #include <iostream> #include <stdio.h> #include <dirent.h> #include <sys/stat.h> #include <unistd.h> using namespace std; /*}}}*/ Configuration *_config = new Configuration; // Configuration::Configuration - Constructor /*{{{*/ // --------------------------------------------------------------------- /* */ Configuration::Configuration() : ToFree(true) { Root = new Item; } Configuration::Configuration(const Item *Root) : Root((Item *)Root), ToFree(false) { }; /*}}}*/ // Configuration::~Configuration - Destructor /*{{{*/ // --------------------------------------------------------------------- /* */ Configuration::~Configuration() { if (ToFree == false) return; Item *Top = Root; for (; Top != 0;) { if (Top->Child != 0) { Top = Top->Child; continue; } while (Top != 0 && Top->Next == 0) { Item *Parent = Top->Parent; delete Top; Top = Parent; } if (Top != 0) { Item *Next = Top->Next; delete Top; Top = Next; } } } /*}}}*/ // Configuration::Lookup - Lookup a single item /*{{{*/ // --------------------------------------------------------------------- /* This will lookup a single item by name below another item. It is a helper function for the main lookup function */ Configuration::Item *Configuration::Lookup(Item *Head,const char *S, unsigned long Len,bool Create) { int Res = 1; Item *I = Head->Child; Item **Last = &Head->Child; // Empty strings match nothing. They are used for lists. if (Len != 0) { for (; I != 0; Last = &I->Next, I = I->Next) if ((Res = stringcasecmp(I->Tag,S,S + Len)) == 0) break; } else for (; I != 0; Last = &I->Next, I = I->Next); if (Res == 0) return I; if (Create == false) return 0; I = new Item; I->Tag.assign(S,Len); I->Next = *Last; I->Parent = Head; *Last = I; return I; } /*}}}*/ // Configuration::Lookup - Lookup a fully scoped item /*{{{*/ // --------------------------------------------------------------------- /* This performs a fully scoped lookup of a given name, possibly creating new items */ Configuration::Item *Configuration::Lookup(const char *Name,bool Create) { if (Name == 0) return Root->Child; const char *Start = Name; const char *End = Start + strlen(Name); const char *TagEnd = Name; Item *Itm = Root; for (; End - TagEnd >= 2; TagEnd++) { if (TagEnd[0] == ':' && TagEnd[1] == ':') { Itm = Lookup(Itm,Start,TagEnd - Start,Create); if (Itm == 0) return 0; TagEnd = Start = TagEnd + 2; } } // This must be a trailing ::, we create unique items in a list if (End - Start == 0) { if (Create == false) return 0; } Itm = Lookup(Itm,Start,End - Start,Create); return Itm; } /*}}}*/ // Configuration::Find - Find a value /*{{{*/ // --------------------------------------------------------------------- /* */ string Configuration::Find(const char *Name,const char *Default) const { const Item *Itm = Lookup(Name); if (Itm == 0 || Itm->Value.empty() == true) { if (Default == 0) return ""; else return Default; } return Itm->Value; } /*}}}*/ // Configuration::FindFile - Find a Filename /*{{{*/ // --------------------------------------------------------------------- /* Directories are stored as the base dir in the Parent node and the sub directory in sub nodes with the final node being the end filename */ string Configuration::FindFile(const char *Name,const char *Default) const { const Item *RootItem = Lookup("RootDir"); std::string rootDir = (RootItem == 0) ? "" : RootItem->Value; if(rootDir.size() > 0 && rootDir[rootDir.size() - 1] != '/') rootDir.push_back('/'); const Item *Itm = Lookup(Name); if (Itm == 0 || Itm->Value.empty() == true) { if (Default == 0) return rootDir; else return rootDir + Default; } string val = Itm->Value; while (Itm->Parent != 0 && Itm->Parent->Value.empty() == false) { // Absolute if (val.length() >= 1 && val[0] == '/') break; // ~/foo or ./foo if (val.length() >= 2 && (val[0] == '~' || val[0] == '.') && val[1] == '/') break; // ../foo if (val.length() >= 3 && val[0] == '.' && val[1] == '.' && val[2] == '/') break; if (Itm->Parent->Value.end()[-1] != '/') val.insert(0, "/"); val.insert(0, Itm->Parent->Value); Itm = Itm->Parent; } return rootDir + val; } /*}}}*/ // Configuration::FindDir - Find a directory name /*{{{*/ // --------------------------------------------------------------------- /* This is like findfile execept the result is terminated in a / */ string Configuration::FindDir(const char *Name,const char *Default) const { string Res = FindFile(Name,Default); if (Res.end()[-1] != '/') return Res + '/'; return Res; } /*}}}*/ // Configuration::FindVector - Find a vector of values /*{{{*/ // --------------------------------------------------------------------- /* Returns a vector of config values under the given item */ vector<string> Configuration::FindVector(const char *Name) const { vector<string> Vec; const Item *Top = Lookup(Name); if (Top == NULL) return Vec; Item *I = Top->Child; while(I != NULL) { Vec.push_back(I->Value); I = I->Next; } return Vec; } /*}}}*/ // Configuration::FindI - Find an integer value /*{{{*/ // --------------------------------------------------------------------- /* */ int Configuration::FindI(const char *Name,int Default) const { const Item *Itm = Lookup(Name); if (Itm == 0 || Itm->Value.empty() == true) return Default; char *End; int Res = strtol(Itm->Value.c_str(),&End,0); if (End == Itm->Value.c_str()) return Default; return Res; } /*}}}*/ // Configuration::FindB - Find a boolean type /*{{{*/ // --------------------------------------------------------------------- /* */ bool Configuration::FindB(const char *Name,bool Default) const { const Item *Itm = Lookup(Name); if (Itm == 0 || Itm->Value.empty() == true) return Default; return StringToBool(Itm->Value,Default); } /*}}}*/ // Configuration::FindAny - Find an arbitrary type /*{{{*/ // --------------------------------------------------------------------- /* a key suffix of /f, /d, /b or /i calls Find{File,Dir,B,I} */ string Configuration::FindAny(const char *Name,const char *Default) const { string key = Name; char type = 0; if (key.size() > 2 && key.end()[-2] == '/') { type = key.end()[-1]; key.resize(key.size() - 2); } switch (type) { // file case 'f': return FindFile(key.c_str(), Default); // directory case 'd': return FindDir(key.c_str(), Default); // bool case 'b': return FindB(key, Default) ? "true" : "false"; // int case 'i': { char buf[16]; snprintf(buf, sizeof(buf)-1, "%d", FindI(key, Default ? atoi(Default) : 0 )); return buf; } } // fallback return Find(Name, Default); } /*}}}*/ // Configuration::CndSet - Conditinal Set a value /*{{{*/ // --------------------------------------------------------------------- /* This will not overwrite */ void Configuration::CndSet(const char *Name,const string &Value) { Item *Itm = Lookup(Name,true); if (Itm == 0) return; if (Itm->Value.empty() == true) Itm->Value = Value; } /*}}}*/ // Configuration::Set - Set a value /*{{{*/ // --------------------------------------------------------------------- /* */ void Configuration::Set(const char *Name,const string &Value) { Item *Itm = Lookup(Name,true); if (Itm == 0) return; Itm->Value = Value; } /*}}}*/ // Configuration::Set - Set an integer value /*{{{*/ // --------------------------------------------------------------------- /* */ void Configuration::Set(const char *Name,int Value) { Item *Itm = Lookup(Name,true); if (Itm == 0) return; char S[300]; snprintf(S,sizeof(S),"%i",Value); Itm->Value = S; } /*}}}*/ // Configuration::Clear - Clear an single value from a list /*{{{*/ // --------------------------------------------------------------------- /* */ void Configuration::Clear(const string Name, int Value) { char S[300]; snprintf(S,sizeof(S),"%i",Value); Clear(Name, S); } /*}}}*/ // Configuration::Clear - Clear an single value from a list /*{{{*/ // --------------------------------------------------------------------- /* */ void Configuration::Clear(const string Name, string Value) { Item *Top = Lookup(Name.c_str(),false); if (Top == 0 || Top->Child == 0) return; Item *Tmp, *Prev, *I; Prev = I = Top->Child; while(I != NULL) { if(I->Value == Value) { Tmp = I; // was first element, point parent to new first element if(Top->Child == Tmp) Top->Child = I->Next; I = I->Next; Prev->Next = I; delete Tmp; } else { Prev = I; I = I->Next; } } } /*}}}*/ // Configuration::Clear - Clear an entire tree /*{{{*/ // --------------------------------------------------------------------- /* */ void Configuration::Clear(string Name) { Item *Top = Lookup(Name.c_str(),false); if (Top == 0) return; Top->Value.clear(); Item *Stop = Top; Top = Top->Child; Stop->Child = 0; for (; Top != 0;) { if (Top->Child != 0) { Top = Top->Child; continue; } while (Top != 0 && Top->Next == 0) { Item *Tmp = Top; Top = Top->Parent; delete Tmp; if (Top == Stop) return; } Item *Tmp = Top; if (Top != 0) Top = Top->Next; delete Tmp; } } /*}}}*/ // Configuration::Exists - Returns true if the Name exists /*{{{*/ // --------------------------------------------------------------------- /* */ bool Configuration::Exists(const char *Name) const { const Item *Itm = Lookup(Name); if (Itm == 0) return false; return true; } /*}}}*/ // Configuration::ExistsAny - Returns true if the Name, possibly /*{{{*/ // --------------------------------------------------------------------- /* qualified by /[fdbi] exists */ bool Configuration::ExistsAny(const char *Name) const { string key = Name; if (key.size() > 2 && key.end()[-2] == '/') { if (key.find_first_of("fdbi",key.size()-1) < key.size()) { key.resize(key.size() - 2); if (Exists(key.c_str())) return true; } else { _error->Warning(_("Unrecognized type abbreviation: '%c'"), key.end()[-3]); } } return Exists(Name); } /*}}}*/ // Configuration::Dump - Dump the config /*{{{*/ // --------------------------------------------------------------------- /* Dump the entire configuration space */ void Configuration::Dump(ostream& str) { /* Write out all of the configuration directives by walking the configuration tree */ const Configuration::Item *Top = Tree(0); for (; Top != 0;) { str << Top->FullTag() << " \"" << Top->Value << "\";" << endl; if (Top->Child != 0) { Top = Top->Child; continue; } while (Top != 0 && Top->Next == 0) Top = Top->Parent; if (Top != 0) Top = Top->Next; } } /*}}}*/ // Configuration::Item::FullTag - Return the fully scoped tag /*{{{*/ // --------------------------------------------------------------------- /* Stop sets an optional max recursion depth if this item is being viewed as part of a sub tree. */ string Configuration::Item::FullTag(const Item *Stop) const { if (Parent == 0 || Parent->Parent == 0 || Parent == Stop) return Tag; return Parent->FullTag(Stop) + "::" + Tag; } /*}}}*/ // ReadConfigFile - Read a configuration file /*{{{*/ // --------------------------------------------------------------------- /* The configuration format is very much like the named.conf format used in bind8, in fact this routine can parse most named.conf files. Sectional config files are like bind's named.conf where there are sections like 'zone "foo.org" { .. };' This causes each section to be added in with a tag like "zone::foo.org" instead of being split tag/value. AsSectional enables Sectional parsing.*/ bool ReadConfigFile(Configuration &Conf,const string &FName,bool AsSectional, unsigned Depth) { // Open the stream for reading ifstream F(FName.c_str(),ios::in); if (!F != 0) return _error->Errno("ifstream::ifstream",_("Opening configuration file %s"),FName.c_str()); string LineBuffer; string Stack[100]; unsigned int StackPos = 0; // Parser state string ParentTag; int CurLine = 0; bool InComment = false; while (F.eof() == false) { // The raw input line. std::string Input; // The input line with comments stripped. std::string Fragment; // Grab the next line of F and place it in Input. do { char *Buffer = new char[1024]; F.clear(); F.getline(Buffer,sizeof(Buffer) / 2); Input += Buffer; delete[] Buffer; } while (F.fail() && !F.eof()); // Expand tabs in the input line and remove leading and trailing // whitespace. { const int BufferSize = Input.size() * 8 + 1; char *Buffer = new char[BufferSize]; try { memcpy(Buffer, Input.c_str(), Input.size() + 1); _strtabexpand(Buffer, BufferSize); _strstrip(Buffer); Input = Buffer; } catch(...) { delete[] Buffer; throw; } delete[] Buffer; } CurLine++; // Now strip comments; if the whole line is contained in a // comment, skip this line. // The first meaningful character in the current fragment; will // be adjusted below as we remove bytes from the front. std::string::const_iterator Start = Input.begin(); // The last meaningful character in the current fragment. std::string::const_iterator End = Input.end(); // Multi line comment if (InComment == true) { for (std::string::const_iterator I = Start; I != End; ++I) { if (*I == '*' && I + 1 != End && I[1] == '/') { Start = I + 2; InComment = false; break; } } if (InComment == true) continue; } // Discard single line comments bool InQuote = false; for (std::string::const_iterator I = Start; I != End; ++I) { if (*I == '"') InQuote = !InQuote; if (InQuote == true) continue; if ((*I == '/' && I + 1 != End && I[1] == '/') || *I == '#') { End = I; break; } } // Look for multi line comments and build up the // fragment. Fragment.reserve(End - Start); InQuote = false; for (std::string::const_iterator I = Start; I != End; ++I) { if (*I == '"') InQuote = !InQuote; if (InQuote == true) Fragment.push_back(*I); else if (*I == '/' && I + 1 != End && I[1] == '*') { InComment = true; for (std::string::const_iterator J = I; J != End; ++J) { if (*J == '*' && J + 1 != End && J[1] == '/') { // Pretend we just finished walking over the // comment, and don't add anything to the output // fragment. I = J + 1; InComment = false; break; } } if (InComment == true) break; } else Fragment.push_back(*I); } // Skip blank lines. if (Fragment.empty()) continue; // The line has actual content; interpret what it means. InQuote = false; Start = Fragment.begin(); End = Fragment.end(); for (std::string::const_iterator I = Start; I != End; ++I) { if (*I == '"') InQuote = !InQuote; if (InQuote == false && (*I == '{' || *I == ';' || *I == '}')) { // Put the last fragment into the buffer std::string::const_iterator NonWhitespaceStart = Start; std::string::const_iterator NonWhitespaceStop = I; for (; NonWhitespaceStart != I && isspace(*NonWhitespaceStart) != 0; NonWhitespaceStart++) ; for (; NonWhitespaceStop != NonWhitespaceStart && isspace(NonWhitespaceStop[-1]) != 0; NonWhitespaceStop--) ; if (LineBuffer.empty() == false && NonWhitespaceStop - NonWhitespaceStart != 0) LineBuffer += ' '; LineBuffer += string(NonWhitespaceStart, NonWhitespaceStop); // Drop this from the input string, saving the character // that terminated the construct we just closed. (i.e., a // brace or a semicolon) char TermChar = *I; Start = I + 1; // Syntax Error if (TermChar == '{' && LineBuffer.empty() == true) return _error->Error(_("Syntax error %s:%u: Block starts with no name."),FName.c_str(),CurLine); // No string on this line if (LineBuffer.empty() == true) { if (TermChar == '}') { if (StackPos == 0) ParentTag = string(); else ParentTag = Stack[--StackPos]; } continue; } // Parse off the tag string Tag; const char *Pos = LineBuffer.c_str(); if (ParseQuoteWord(Pos,Tag) == false) return _error->Error(_("Syntax error %s:%u: Malformed tag"),FName.c_str(),CurLine); // Parse off the word string Word; bool NoWord = false; if (ParseCWord(Pos,Word) == false && ParseQuoteWord(Pos,Word) == false) { if (TermChar != '{') { Word = Tag; Tag = ""; } else NoWord = true; } if (strlen(Pos) != 0) return _error->Error(_("Syntax error %s:%u: Extra junk after value"),FName.c_str(),CurLine); // Go down a level if (TermChar == '{') { if (StackPos <= 100) Stack[StackPos++] = ParentTag; /* Make sectional tags incorperate the section into the tag string */ if (AsSectional == true && Word.empty() == false) { Tag += "::" ; Tag += Word; Word = ""; } if (ParentTag.empty() == true) ParentTag = Tag; else ParentTag += string("::") + Tag; Tag = string(); } // Generate the item name string Item; if (ParentTag.empty() == true) Item = Tag; else { if (TermChar != '{' || Tag.empty() == false) Item = ParentTag + "::" + Tag; else Item = ParentTag; } // Specials if (Tag.length() >= 1 && Tag[0] == '#') { if (ParentTag.empty() == false) return _error->Error(_("Syntax error %s:%u: Directives can only be done at the top level"),FName.c_str(),CurLine); Tag.erase(Tag.begin()); if (Tag == "clear") Conf.Clear(Word); else if (Tag == "include") { if (Depth > 10) return _error->Error(_("Syntax error %s:%u: Too many nested includes"),FName.c_str(),CurLine); if (Word.length() > 2 && Word.end()[-1] == '/') { if (ReadConfigDir(Conf,Word,AsSectional,Depth+1) == false) return _error->Error(_("Syntax error %s:%u: Included from here"),FName.c_str(),CurLine); } else { if (ReadConfigFile(Conf,Word,AsSectional,Depth+1) == false) return _error->Error(_("Syntax error %s:%u: Included from here"),FName.c_str(),CurLine); } } else return _error->Error(_("Syntax error %s:%u: Unsupported directive '%s'"),FName.c_str(),CurLine,Tag.c_str()); } else { // Set the item in the configuration class if (NoWord == false) Conf.Set(Item,Word); } // Empty the buffer LineBuffer.clear(); // Move up a tag, but only if there is no bit to parse if (TermChar == '}') { if (StackPos == 0) ParentTag.clear(); else ParentTag = Stack[--StackPos]; } } } // Store the remaining text, if any, in the current line buffer. // NB: could change this to use string-based operations; I'm // using strstrip now to ensure backwards compatibility. // -- dburrows 2008-04-01 { char *Buffer = new char[End - Start + 1]; try { std::copy(Start, End, Buffer); Buffer[End - Start] = '\0'; const char *Stripd = _strstrip(Buffer); if (*Stripd != 0 && LineBuffer.empty() == false) LineBuffer += " "; LineBuffer += Stripd; } catch(...) { delete[] Buffer; throw; } delete[] Buffer; } } if (LineBuffer.empty() == false) return _error->Error(_("Syntax error %s:%u: Extra junk at end of file"),FName.c_str(),CurLine); return true; } /*}}}*/ // ReadConfigDir - Read a directory of config files /*{{{*/ // --------------------------------------------------------------------- /* */ bool ReadConfigDir(Configuration &Conf,const string &Dir,bool AsSectional, unsigned Depth) { DIR *D = opendir(Dir.c_str()); if (D == 0) return _error->Errno("opendir",_("Unable to read %s"),Dir.c_str()); vector<string> List; for (struct dirent *Ent = readdir(D); Ent != 0; Ent = readdir(D)) { if (Ent->d_name[0] == '.') continue; // Skip bad file names ala run-parts const char *C = Ent->d_name; for (; *C != 0; C++) if (isalpha(*C) == 0 && isdigit(*C) == 0 && *C != '_' && *C != '-') break; if (*C != 0) continue; // Make sure it is a file and not something else string File = flCombine(Dir,Ent->d_name); struct stat St; if (stat(File.c_str(),&St) != 0 || S_ISREG(St.st_mode) == 0) continue; List.push_back(File); } closedir(D); sort(List.begin(),List.end()); // Read the files for (vector<string>::const_iterator I = List.begin(); I != List.end(); I++) if (ReadConfigFile(Conf,*I,AsSectional,Depth) == false) return false; return true; } /*}}}*/