// -*- mode: cpp; mode: fold -*- // Description /*{{{*/ // $Id: configuration.h,v 1.16 2002/11/11 06:55:50 doogie Exp $ /* ###################################################################### Configuration Class This class provides a configuration file and command line parser for a tree-oriented configuration environment. All runtime configuration is stored in here. Each configuration name is given as a fully scoped string such as Foo::Bar And has associated with it a text string. The Configuration class only provides storage and lookup for this tree, other classes provide configuration file formats (and parsers/emitters if needed). Most things can get by quite happily with, cout << _config->Find("Foo::Bar") << endl; A special extension, support for ordered lists is provided by using the special syntax, "block::list::" the trailing :: designates the item as a list. To access the list you must use the tree function on "block::list". ##################################################################### */ /*}}}*/ #ifndef PKGLIB_CONFIGURATION_H #define PKGLIB_CONFIGURATION_H #include <string> #include <iostream> using std::string; class Configuration { public: struct Item { string Value; string Tag; Item *Parent; Item *Child; Item *Next; string FullTag(const Item *Stop = 0) const; Item() : Parent(0), Child(0), Next(0) {}; }; private: Item *Root; bool ToFree; Item *Lookup(Item *Head,const char *S,unsigned long Len,bool Create); Item *Lookup(const char *Name,bool Create); inline const Item *Lookup(const char *Name) const { return ((Configuration *)this)->Lookup(Name,false); } public: string Find(const char *Name,const char *Default = 0) const; string Find(const string Name,const char *Default = 0) const {return Find(Name.c_str(),Default);}; string FindFile(const char *Name,const char *Default = 0) const; string FindDir(const char *Name,const char *Default = 0) const; int FindI(const char *Name,int Default = 0) const; int FindI(const string Name,int Default = 0) const {return FindI(Name.c_str(),Default);}; bool FindB(const char *Name,bool Default = false) const; bool FindB(const string Name,bool Default = false) const {return FindB(Name.c_str(),Default);}; string FindAny(const char *Name,const char *Default = 0) const; inline void Set(const string Name,string Value) {Set(Name.c_str(),Value);}; void CndSet(const char *Name,const string &Value); void Set(const char *Name,const string &Value); void Set(const char *Name,int Value); inline bool Exists(const string Name) const {return Exists(Name.c_str());}; bool Exists(const char *Name) const; bool ExistsAny(const char *Name) const; // clear a whole tree void Clear(const string Name); // remove a certain value from a list (e.g. the list of "APT::Keep-Fds") void Clear(const string List, string Value); void Clear(const string List, int Value); inline const Item *Tree(const char *Name) const {return Lookup(Name);}; inline void Dump() { Dump(std::clog); }; void Dump(std::ostream& str); Configuration(const Item *Root); Configuration(); ~Configuration(); }; extern Configuration *_config; bool ReadConfigFile(Configuration &Conf,const string &FName, bool AsSectional = false, unsigned Depth = 0); bool ReadConfigDir(Configuration &Conf,const string &Dir, bool AsSectional = false, unsigned Depth = 0); #endif