// -*- mode: cpp; mode: fold -*- // Description /*{{{*/ // $Id: error.h,v 1.6 1999/01/18 06:20:08 jgg Exp $ /* ###################################################################### Global Erorr Class - Global error mechanism This class has a single global instance. When a function needs to generate an error condition, such as a read error, it calls a member in this class to add the error to a stack of errors. By using a stack the problem with a scheme like errno is removed and it allows a very detailed account of what went wrong to be transmitted to the UI for display. (Errno has problems because each function sets errno to 0 if it didn't have an error thus eraseing erno in the process of cleanup) Several predefined error generators are provided to handle common things like errno. The general idea is that all methods return a bool. If the bool is true then things are OK, if it is false then things should start being undone and the stack should unwind under program control. A Warning should not force the return of false. Things did not fail, but they might have had unexpected problems. Errors are stored in a FIFO so Pop will return the first item.. I have some thoughts about extending this into a more general UI<-> Engine interface, ie allowing the Engine to say 'The disk is full' in a dialog that says 'Panic' and 'Retry'.. The error generator functions like errno, Warning and Error return false always so this is normal: if (open(..)) return _error->Errno(..); This source is placed in the Public Domain, do with it what you will It was originally written by Jason Gunthorpe. ##################################################################### */ /*}}}*/ #ifndef PKGLIB_ERROR_H #define PKGLIB_ERROR_H #ifdef __GNUG__ #pragma interface "apt-pkg/error.h" #endif #include <string> class GlobalError { struct Item { string Text; bool Error; Item *Next; }; Item *List; bool PendingFlag; void Insert(Item *I); public: // Call to generate an error from a library call. bool Errno(const char *Function,const char *Description,...); bool WarningE(const char *Function,const char *Description,...); /* A warning should be considered less severe than an error, and may be ignored by the client. */ bool Error(const char *Description,...); bool Warning(const char *Description,...); // Simple accessors inline bool PendingError() {return PendingFlag;}; inline bool empty() {return List == 0;}; bool PopMessage(string &Text); void Discard(); // Usefull routine to dump to cerr void DumpErrors(); GlobalError(); }; // The 'extra-ansi' syntax is used to help with collisions. GlobalError *_GetErrorObj(); #define _error _GetErrorObj() #endif