// -*- mode: cpp; mode: fold -*- // Description /*{{{*/ // $Id: sptr.h,v 1.3 2001/03/11 07:22:19 jgg Exp $ /* ###################################################################### Trivial non-ref counted 'smart pointer' This is really only good to eliminate { delete Foo; return; } Blocks from functions. I think G++ has become good enough that doing this won't have much code size implications. ##################################################################### */ /*}}}*/ #ifndef SMART_POINTER_H #define SMART_POINTER_H template <class T> class SPtr { public: T *Ptr; inline T *operator ->() {return Ptr;}; inline T &operator *() {return *Ptr;}; inline operator T *() {return Ptr;}; inline operator void *() {return Ptr;}; inline T *UnGuard() {T *Tmp = Ptr; Ptr = 0; return Tmp;}; inline void operator =(T *N) {Ptr = N;}; inline bool operator ==(T *lhs) const {return Ptr == lhs;}; inline bool operator !=(T *lhs) const {return Ptr != lhs;}; inline T*Get() {return Ptr;}; inline SPtr(T *Ptr) : Ptr(Ptr) {}; inline SPtr() : Ptr(0) {}; inline ~SPtr() {delete Ptr;}; }; template <class T> class SPtrArray { public: T *Ptr; //inline T &operator *() {return *Ptr;}; inline operator T *() {return Ptr;}; inline operator void *() {return Ptr;}; inline T *UnGuard() {T *Tmp = Ptr; Ptr = 0; return Tmp;}; //inline T &operator [](signed long I) {return Ptr[I];}; inline void operator =(T *N) {Ptr = N;}; inline bool operator ==(T *lhs) const {return Ptr == lhs;}; inline bool operator !=(T *lhs) const {return Ptr != lhs;}; inline T *Get() {return Ptr;}; inline SPtrArray(T *Ptr) : Ptr(Ptr) {}; inline SPtrArray() : Ptr(0) {}; inline ~SPtrArray() {delete [] Ptr;}; }; #endif