// -*- mode: cpp; mode: fold -*- // Description /*{{{*/ // $Id: depcache.cc,v 1.1 1998/07/07 04:17:01 jgg Exp $ /* ###################################################################### Dependency Cache - Caches Dependency information. ##################################################################### */ /*}}}*/ // Include Files /*{{{*/ #ifdef __GNUG__ #pragma implementation "pkglib/depcache.h" #endif #include #include #include /*}}}*/ // DepCache::pkgDepCache - Constructors /*{{{*/ // --------------------------------------------------------------------- /* */ pkgDepCache::pkgDepCache(MMap &Map) : pkgCache(Map), PkgState(0), DepState(0) { if (_error->PendingError() == false) Init(); } /*}}}*/ // DepCache::~pkgDepCache - Destructor /*{{{*/ // --------------------------------------------------------------------- /* */ pkgDepCache::~pkgDepCache() { delete [] PkgState; delete [] DepState; } /*}}}*/ // DepCache::ReMap - Regenerate the extra data for the new cache /*{{{*/ // --------------------------------------------------------------------- /* pkgCache's constructors call this function, but because the object is not fully constructed at that point it will not result in this function being called but pkgCache::ReMap will be instead.*/ bool pkgDepCache::ReMap() { if (pkgCache::ReMap() == false) return false; return Init(); } /*}}}*/ // DepCache::Init - Generate the initial extra structures. /*{{{*/ // --------------------------------------------------------------------- /* This allocats the extension buffers and initializes them. */ bool pkgDepCache::Init() { delete [] PkgState; delete [] DepState; PkgState = new StateCache[Head().PackageCount]; DepState = new unsigned char[Head().DependsCount]; memset(PkgState,0,sizeof(*PkgState)*Head().PackageCount); memset(DepState,0,sizeof(*DepState)*Head().DependsCount); /* Set the current state of everything. In this state all of the packages are kept exactly as is. See AllUpgrade */ for (PkgIterator I = PkgBegin(); I.end() != true; I++) { // Find the proper cache slot StateCache &State = PkgState[I->ID]; State.iFlags = 0; // Figure out the install version State.CandidateVer = GetCandidateVer(I); State.InstallVer = I.CurrentVer(); State.Mode = ModeKeep; State.Update(I,*this); } Update(); return true; } /*}}}*/ // DepCache::GetCandidateVer - Returns the Candidate install version /*{{{*/ // --------------------------------------------------------------------- /* The default just returns the target version if it exists or the highest version. */ pkgDepCache::VerIterator pkgDepCache::GetCandidateVer(PkgIterator Pkg) { // Try to use an explicit target if (Pkg->TargetVer == 0) { /* Not source versions cannot be a candidate version unless they are already installed */ for (VerIterator I = Pkg.VersionList(); I.end() == false; I++) { if (Pkg.CurrentVer() == I) return I; for (VerFileIterator J = I.FileList(); J.end() == false; J++) if ((J.File()->Flags & Flag::NotSource) == 0) return I; } return VerIterator(*this,0); } else return Pkg.TargetVer(); } /*}}}*/ // DepCache::IsImportantDep - True if the dependency is important /*{{{*/ // --------------------------------------------------------------------- /* */ bool pkgDepCache::IsImportantDep(DepIterator Dep) { return Dep.IsCritical(); } /*}}}*/ // DepCache::CheckDep - Checks a single dependency /*{{{*/ // --------------------------------------------------------------------- /* This first checks the dependency against the main target package and then walks along the package provides list and checks if each provides will be installed then checks the provides against the dep. Res will be set to the package which was used to satisfy the dep. */ bool pkgDepCache::CheckDep(DepIterator Dep,int Type,PkgIterator &Res) { Res = Dep.TargetPkg(); /* Check simple depends. A depends -should- never self match but we allow it anyhow because dpkg does. Technically it is a packaging bug. Conflicts may never self match */ if (Dep.TargetPkg() != Dep.ParentPkg() || Dep->Type != Dep::Conflicts) { PkgIterator Pkg = Dep.TargetPkg(); // Check the base package if (Type == NowVersion && Pkg->CurrentVer != 0) if (pkgCheckDep(Dep.TargetVer(), Pkg.CurrentVer().VerStr(),Dep->CompareOp) == true) return true; if (Type == InstallVersion && PkgState[Pkg->ID].InstallVer != 0) if (pkgCheckDep(Dep.TargetVer(), PkgState[Pkg->ID].InstVerIter(*this).VerStr(), Dep->CompareOp) == true) return true; if (Type == CandidateVersion && PkgState[Pkg->ID].CandidateVer != 0) if (pkgCheckDep(Dep.TargetVer(), PkgState[Pkg->ID].CandidateVerIter(*this).VerStr(), Dep->CompareOp) == true) return true; } // Check the providing packages PrvIterator P = Dep.TargetPkg().ProvidesList(); PkgIterator Pkg = Dep.ParentPkg(); for (; P.end() != true; P++) { /* Provides may never be applied against the same package if it is a conflicts. See the comment above. */ if (P.OwnerPkg() == Pkg && Dep->Type == Dep::Conflicts) continue; // Check if the provides is a hit if (Type == NowVersion) { if (P.OwnerPkg().CurrentVer() != P.OwnerVer()) continue; } if (Type == InstallVersion) { StateCache &State = PkgState[P.OwnerPkg()->ID]; if (State.InstallVer != (Version *)P.OwnerVer()) continue; } if (Type == CandidateVersion) { StateCache &State = PkgState[P.OwnerPkg()->ID]; if (State.CandidateVer != (Version *)P.OwnerVer()) continue; } // Compare the versions. if (pkgCheckDep(Dep.TargetVer(),P.ProvideVersion(),Dep->CompareOp) == true) { Res = P.OwnerPkg(); return true; } } return false; } /*}}}*/ // DepCache::AddSizes - Add the packages sizes to the counters /*{{{*/ // --------------------------------------------------------------------- /* Call with Mult = -1 to preform the inverse opration */ void pkgDepCache::AddSizes(const PkgIterator &Pkg,long Mult) { StateCache &P = PkgState[Pkg->ID]; // Compute the size data if (P.NewInstall() == true) { iUsrSize += Mult*P.InstVerIter(*this)->InstalledSize; iDownloadSize += Mult*P.InstVerIter(*this)->Size; } // Upgrading if (Pkg->CurrentVer != 0 && P.InstallVer != (Version *)Pkg.CurrentVer() && P.InstallVer != 0) { iUsrSize += Mult*(P.InstVerIter(*this)->InstalledSize - Pkg.CurrentVer()->InstalledSize); iDownloadSize += Mult*P.InstVerIter(*this)->Size; } // Removing if (Pkg->CurrentVer != 0 && P.InstallVer == 0) iUsrSize -= Mult*Pkg.CurrentVer()->InstalledSize; } /*}}}*/ // DepCache::AddStates - Add the package to the state counter /*{{{*/ // --------------------------------------------------------------------- /* This routine is tricky to use, you must make sure that it is never called twice for the same package. This means the Remove/Add section should be as short as possible and not encompass any code that will calld Remove/Add itself. Remember, dependencies can be circular so while processing a dep for Pkg it is possible that Add/Remove will be called on Pkg */ void pkgDepCache::AddStates(const PkgIterator &Pkg,int Add) { StateCache &State = PkgState[Pkg->ID]; // The Package is broken if ((State.DepState & DepInstMin) != DepInstMin) iBrokenCount += Add; // Bad state if (Pkg.State() != PkgIterator::NeedsNothing) iBadCount += Add; // Not installed if (Pkg->CurrentVer == 0) { if (State.Mode == ModeInstall) iInstCount += Add; return; } // Installed, no upgrade if (State.Upgradable() == false) { if (State.Mode == ModeDelete) iDelCount += Add; return; } // Alll 3 are possible if (State.Mode == ModeDelete) iDelCount += Add; if (State.Mode == ModeKeep) iKeepCount += Add; if (State.Mode == ModeInstall) iInstCount += Add; } /*}}}*/ // DepCache::BuildGroupOrs - Generate the Or group dep data /*{{{*/ // --------------------------------------------------------------------- /* The or group results are stored in the last item of the or group. This allows easy detection of the state of a whole or'd group. */ void pkgDepCache::BuildGroupOrs(VerIterator const &V) { unsigned char Group = 0; for (DepIterator D = V.DependsList(); D.end() != true; D++) { // Build the dependency state. unsigned char &State = DepState[D->ID]; /* Invert for Conflicts. We have to do this twice to get the right sense for a conflicts group */ if (D->Type == Dep::Conflicts) State = ~State; // Add to the group if we are within an or.. Group |= State; State |= Group << 3; if ((D->CompareOp & Dep::Or) != Dep::Or) Group = 0; // Invert for Conflicts if (D->Type == Dep::Conflicts) State = ~State; } } /*}}}*/ // DepCache::VersionState - Perform a pass over a dependency list /*{{{*/ // --------------------------------------------------------------------- /* This is used to run over a dependency list and determine the dep state of the list, filtering it through both a Min check and a Policy check. The return result will have SetMin/SetPolicy low if a check fails. It uses the DepState cache for it's computations. */ unsigned char pkgDepCache::VersionState(DepIterator D,unsigned char Check, unsigned char SetMin, unsigned char SetPolicy) { unsigned char Dep = 0xFF; while (D.end() != true) { // Compute a single dependency element (glob or) DepIterator Start = D; unsigned char State = 0; for (bool LastOR = true; D.end() == false && LastOR == true; D++) { State |= DepState[D->ID]; LastOR = (D->CompareOp & Dep::Or) == Dep::Or; } // Minimum deps that must be satisfied to have a working package if (Start.IsCritical() == true) if ((State & Check) != Check) Dep &= ~SetMin; // Policy deps that must be satisfied to install the package if (IsImportantDep(Start) == true && (State & Check) != Check) Dep &= ~SetPolicy; } return Dep; } /*}}}*/ // DepCache::DependencyState - Compute the 3 results for a dep /*{{{*/ // --------------------------------------------------------------------- /* This is the main dependency computation bit. It computes the 3 main results for a dependencys, Now, Install and Candidate. Callers must invert the result if dealing with conflicts. */ unsigned char pkgDepCache::DependencyState(DepIterator &D) { unsigned char State = 0; if (CheckDep(D,NowVersion) == true) State |= DepNow; if (CheckDep(D,InstallVersion) == true) State |= DepInstall; if (CheckDep(D,CandidateVersion) == true) State |= DepCVer; return State; } /*}}}*/ // DepCache::UpdateVerState - Compute the Dep member of the state /*{{{*/ // --------------------------------------------------------------------- /* This determines the combined dependency representation of a package for its two states now and install. This is done by using the pre-generated dependency information. */ void pkgDepCache::UpdateVerState(PkgIterator Pkg) { // Empty deps are always true StateCache &State = PkgState[Pkg->ID]; State.DepState = 0xFF; // Check the Current state if (Pkg->CurrentVer != 0) { DepIterator D = Pkg.CurrentVer().DependsList(); State.DepState &= VersionState(D,DepNow,DepNowMin,DepNowPolicy); } /* Check the candidate state. We do not compare against the whole as a candidate state but check the candidate version against the install states */ if (State.CandidateVer != 0) { DepIterator D = State.CandidateVerIter(*this).DependsList(); State.DepState &= VersionState(D,DepInstall,DepCandMin,DepCandPolicy); } // Check target state which can only be current or installed if (State.InstallVer != 0) { DepIterator D = State.InstVerIter(*this).DependsList(); State.DepState &= VersionState(D,DepInstall,DepInstMin,DepInstPolicy); } } /*}}}*/ // DepCache::Update - Figure out all the state information /*{{{*/ // --------------------------------------------------------------------- /* This will figure out the state of all the packages and all the dependencies based on the current policy. */ void pkgDepCache::Update() { iUsrSize = 0; iDownloadSize = 0; iDelCount = 0; iInstCount = 0; iKeepCount = 0; iBrokenCount = 0; iBadCount = 0; // Perform the depends pass for (PkgIterator I = PkgBegin(); I.end() != true; I++) { for (VerIterator V = I.VersionList(); V.end() != true; V++) { unsigned char Group = 0; for (DepIterator D = V.DependsList(); D.end() != true; D++) { // Build the dependency state. unsigned char &State = DepState[D->ID]; State = DependencyState(D);; // Add to the group if we are within an or.. Group |= State; State |= Group << 3; if ((D->CompareOp & Dep::Or) != Dep::Or) Group = 0; // Invert for Conflicts if (D->Type == Dep::Conflicts) State = ~State; } } // Compute the pacakge dependency state and size additions AddSizes(I); UpdateVerState(I); AddStates(I); } } /*}}}*/ // DepCache::Update - Update the deps list of a package /*{{{*/ // --------------------------------------------------------------------- /* This is a helper for update that only does the dep portion of the scan. It is mainly ment to scan reverse dependencies. */ void pkgDepCache::Update(DepIterator D) { // Update the reverse deps for (;D.end() != true; D++) { unsigned char &State = DepState[D->ID]; State = DependencyState(D); // Invert for Conflicts if (D->Type == Dep::Conflicts) State = ~State; RemoveStates(D.ParentPkg()); BuildGroupOrs(D.ParentVer()); UpdateVerState(D.ParentPkg()); AddStates(D.ParentPkg()); } } /*}}}*/ // DepCache::Update - Update the related deps of a package /*{{{*/ // --------------------------------------------------------------------- /* This is called whenever the state of a package changes. It updates all cached dependencies related to this package. */ void pkgDepCache::Update(PkgIterator const &Pkg) { // Recompute the dep of the package RemoveStates(Pkg); UpdateVerState(Pkg); AddStates(Pkg); // Update the reverse deps Update(Pkg.RevDependsList()); // Update the provides map for the current ver if (Pkg->CurrentVer != 0) for (PrvIterator P = Pkg.CurrentVer().ProvidesList(); P.end() != true; P++) Update(P.ParentPkg().RevDependsList()); // Update the provides map for the candidate ver for (PrvIterator P = PkgState[Pkg->ID].CandidateVerIter(*this).ProvidesList(); P.end() != true; P++) Update(P.ParentPkg().RevDependsList()); } /*}}}*/ // DepCache::MarkKeep - Put the package in the keep state /*{{{*/ // --------------------------------------------------------------------- /* */ void pkgDepCache::MarkKeep(PkgIterator const &Pkg,bool Soft) { // Simplifies other routines. if (Pkg.end() == true) return; /* We changed the soft state all the time so the UI is a bit nicer to use */ StateCache &P = PkgState[Pkg->ID]; if (Soft == true) P.iFlags |= AutoKept; else P.iFlags &= ~AutoKept; // Check that it is not already kept if (P.Mode == ModeKeep) return; // We dont even try to keep virtual packages.. if (Pkg->VersionList == 0) return; P.Flags &= ~Flag::Auto; RemoveSizes(Pkg); RemoveStates(Pkg); P.Mode = ModeKeep; if (Pkg->CurrentVer == 0) P.InstallVer = 0; else P.InstallVer = Pkg.CurrentVer(); AddStates(Pkg); Update(Pkg); AddSizes(Pkg); } /*}}}*/ // DepCache::MarkDelete - Put the package in the delete state /*{{{*/ // --------------------------------------------------------------------- /* */ void pkgDepCache::MarkDelete(PkgIterator const &Pkg) { // Simplifies other routines. if (Pkg.end() == true) return; // Check that it is not already marked for delete StateCache &P = PkgState[Pkg->ID]; P.iFlags &= ~AutoKept; if (P.Mode == ModeDelete || P.InstallVer == 0) return; // We dont even try to delete virtual packages.. if (Pkg->VersionList == 0) return; RemoveSizes(Pkg); RemoveStates(Pkg); P.Mode = ModeDelete; P.InstallVer = 0; P.Flags &= Flag::Auto; AddStates(Pkg); Update(Pkg); AddSizes(Pkg); } /*}}}*/ // DepCache::MarkInstall - Put the package in the install state /*{{{*/ // --------------------------------------------------------------------- /* */ void pkgDepCache::MarkInstall(PkgIterator const &Pkg,bool AutoInst) { // Simplifies other routines. if (Pkg.end() == true) return; /* Check that it is not already marked for install and that it can be installed */ StateCache &P = PkgState[Pkg->ID]; P.iFlags &= ~AutoKept; if (P.InstBroken() == false && (P.Mode == ModeInstall || P.CandidateVer == (Version *)Pkg.CurrentVer())) { if (P.CandidateVer == (Version *)Pkg.CurrentVer() && P.InstallVer == 0) MarkKeep(Pkg); return; } // We dont even try to install virtual packages.. if (Pkg->VersionList == 0) return; /* Target the candidate version and remove the autoflag. We reset the autoflag below if this was called recursively. Otherwise the user should have the ability to de-auto a package by changing its state */ RemoveSizes(Pkg); RemoveStates(Pkg); P.Mode = ModeInstall; P.InstallVer = P.CandidateVer; P.Flags &= ~Flag::Auto; if (P.CandidateVer == (Version *)Pkg.CurrentVer()) P.Mode = ModeKeep; AddStates(Pkg); Update(Pkg); AddSizes(Pkg); if (AutoInst == false) return; DepIterator Dep = P.InstVerIter(*this).DependsList(); for (; Dep.end() != true;) { // Grok or groups DepIterator Start = Dep; bool Result = true; for (bool LastOR = true; Dep.end() == false && LastOR == true; Dep++) { LastOR = (Dep->CompareOp & Dep::Or) == Dep::Or; if ((DepState[Dep->ID] & DepInstall) == DepInstall) Result = false; } // Dep is satisfied okay. if (Result == false) continue; /* Check if this dep should be consider for install. If it is a user defined important dep and we are installed a new package then it will be installed. Otherwise we only worry about critical deps */ if (IsImportantDep(Start) == false) continue; if (Pkg->CurrentVer != 0 && Start.IsCritical() == false) continue; // Now we have to take action... PkgIterator P = Start.SmartTargetPkg(); if ((DepState[Start->ID] & DepCVer) == DepCVer) { MarkInstall(P,true); // Set the autoflag, after MarkInstall because MarkInstall unsets it if (P->CurrentVer == 0) PkgState[P->ID].Flags |= Flag::Auto; continue; } // For conflicts we just de-install the package and mark as auto if (Start->Type == Dep::Conflicts) { Version **List = Start.AllTargets(); for (Version **I = List; *I != 0; I++) { VerIterator Ver(*this,*I); PkgIterator Pkg = Ver.ParentPkg(); MarkDelete(Pkg); PkgState[Pkg->ID].Flags |= Flag::Auto; } delete [] List; continue; } } } /*}}}*/ #if 0 // DepCache::ResolveConflicts - Figure the auto upgrades /*{{{*/ // --------------------------------------------------------------------- /* This routine attempts to resolve conflicts generated by automatic upgrading. It is known as 'Stage 1' but that name isn't as proper anymore. It's most important function is during the initial load of APT. The loading code will mark every package for upgrade to it's candidate version and then call this routine. This routine will then 'soft keep' every package that causes conflict, is conflicted, or so on. It is a bit agressive in that it may unselect more packages in some odd cases than are strictly necessary but in the case where no packages were conflicting before it will always produce a system with no packages conflicting after. This routine is also used during state changes that require autoupgrade scanning. That is, if a new package is marked for install then all packages that have been soft kept are reconsidered for upgrade. It is called with state information about what can be un-upgraded and what the pre-upgrade install state was. It is expected that the caller has already marked the desired packages to the install state. Bit 0 is the original install state and Bit 1 is controls whether the package should be touched. */ void pkgDepCache::ResolveConflicts(unsigned char *Touched) { bool Again = false; do { Again = false; for (PkgIterator I = PkgBegin(); I.end() != true; I++) { // The package will install OK if ((PkgState[I->ID].DepState & DepInstMin) == DepInstMin) continue; /* The package was broken before and this upgrade will not make things better. We simply mark the package for keep and assume an upgrade attempt will be hopeless. This might not be ideal. */ if ((Touched[I->ID] & (1 << 0)) != (1 << 0)) { // The package isnt to be touched if ((Touched[I->ID] & (1 << 1)) == (1 << 1)) MarkKeep(I,true); continue; } // Check to see if not upgrading it will solve the problem if (I->CurrentVer != 0) { // The package isnt to be touched if ((Touched[I->ID] & (1 << 1)) == (1 << 1)) { if (PkgState[I->ID].Mode != ModeKeep) Again = true; MarkKeep(I,true); } /* Check if the package is sill broken. If so then we cant leave it as is and get a working system. Lets try marking some depends for 'keep'. This is brutal, it keeps everything in sight to fix the problem. */ DepIterator D = I.CurrentVer().DependsList(); for (;(PkgState[I->ID].DepState & DepInstMin) != DepInstMin && D.end() != true; D++) { // We only worry about critical deps. if (D.IsCritical() != true) continue; unsigned char State = DepState[D->ID]; // This dep never was set before so we dont need to set it now if ((State & DepNow) != DepNow) continue; // The dep is okay now no worries. if ((State & DepInstall) == DepInstall) continue; // Locate a target to keep PkgIterator P(*this); if (CheckDep(D,NowVersion,P) == true) { // We cant touch this package if ((Touched[P->ID] & (1 << 1)) == (1 << 1)) MarkKeep(P,true); } } } } } while (Again == true); } /*}}}*/ // DepCache::PromoteAutoKeep - Gentler version of the above /*{{{*/ // --------------------------------------------------------------------- /* This is used when installing packages, all it does is attempt to promote everything that has been auto-kept. It simply promotes everything irregardless of it having a chance to work and then runs ResolveConflicts on the result. This allows circular depends loops to work but isn't terribly fast. */ void pkgDepCache::PromoteAutoKeep() { /* Initialize the touchd array. Bit 0 is the old install state bit 1 is the touch value */ unsigned char *Touch = new unsigned char[Head().PackageCount]; for (unsigned int I = 0; I != Head().PackageCount; I++) { if ((PkgState[I].DepState & DepInstMin) == DepInstMin) Touch[I] = 1 << 0; else Touch[I] = 0; } // This allows circular depends to work for (PkgIterator I = PkgBegin(); I.end() != true; I++) { /* It wasnt installed before or it is not autokept or it is not upgradeable */ StateCache &P = PkgState[I->ID]; if (I->CurrentVer == 0 || P.Mode != ModeKeep || I->VersionList == 0 || P.CandidateVer == (Version *)I.CurrentVer() || (P.iFlags & AutoKept) != AutoKept) continue; P.Mode = ModeInstall; P.InstallVer = P.CandidateVer; if (P.CandidateVer == (Version *)I.CurrentVer()) P.Mode = ModeKeep; // Okay autoupgrade it. Touch[I->ID] |= 1 << 1; } Update(); ResolveConflicts(Touch); delete [] Touch; } /*}}}*/ // DepCache::AllUpgrade - Try to upgrade everything /*{{{*/ // --------------------------------------------------------------------- /* */ void pkgDepCache::AllUpgrade() { // Set everything to an upgrade mode for (PkgIterator I = PkgBegin(); I.end() != true; I++) { StateCache &State = PkgState[I->ID]; /* We dont upgrade packages marked for deletion or that are not installed or that don't have an upgrade */ if (State.Mode == ModeDelete || I->CurrentVer == 0 || (Version *)I.CurrentVer() == State.CandidateVer) continue; // Set the state to upgrade State.iFlags = 0; State.Mode = ModeInstall; State.InstallVer = State.CandidateVer; if (State.CandidateVer == (Version *)I.CurrentVer()) State.Mode = ModeKeep; // Do not upgrade things that have the hold flag set. if (I->SelectedState == State::Hold) { State.InstallVer = I.CurrentVer(); State.Mode = ModeKeep; } State.Update(I,*this); } Update(); /* Initialize the touchd array. Bit 0 is the old install state bit 1 is the touch value */ unsigned char *Touch = new unsigned char[Head().PackageCount]; for (unsigned int I = 0; I != Head().PackageCount; I++) { if ((PkgState[I].DepState & DepNowMin) == DepNowMin) Touch[I] = (1 << 0) | (1 << 1); else Touch[I] = 1 << 1; } // Now downgrade everything that is broken ResolveConflicts(Touch); delete [] Touch; } /*}}}*/ #endif // StateCache::Update - Compute the various static display things /*{{{*/ // --------------------------------------------------------------------- /* This is called whenever the Candidate version changes. */ void pkgDepCache::StateCache::Update(PkgIterator Pkg,pkgCache &Cache) { // Some info VerIterator Ver = CandidateVerIter(Cache); // Use a null string or the version string if (Ver.end() == true) CandVersion = ""; else CandVersion = Ver.VerStr(); // Find the current version CurVersion = ""; if (Pkg->CurrentVer != 0) CurVersion = Pkg.CurrentVer().VerStr(); // Strip off the epochs for display CurVersion = StripEpoch(CurVersion); CandVersion = StripEpoch(CandVersion); // Figure out if its up or down or equal Status = Ver.CompareVer(Pkg.CurrentVer()); if (Pkg->CurrentVer == 0 || Pkg->VersionList == 0 || CandidateVer == 0) Status = 2; } /*}}}*/ // StateCache::StripEpoch - Remove the epoch specifier from the version /*{{{*/ // --------------------------------------------------------------------- /* */ const char *pkgDepCache::StateCache::StripEpoch(const char *Ver) { if (Ver == 0) return 0; // Strip any epoch for (const char *I = Ver; *I != 0; I++) if (*I == ':') return I + 1; return Ver; } /*}}}*/