// -*- mode: cpp; mode: fold -*- // Description /*{{{*/ /* ###################################################################### MultiCompressor This class is very complicated in order to optimize for the common case of its use, writing a large set of compressed files that are different from the old set. It spawns off compressors in parallel to maximize compression throughput and has a separate task managing the data going into the compressors. ##################################################################### */ /*}}}*/ // Include Files /*{{{*/ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "multicompress.h" #include /*}}}*/ using namespace std; static std::vector::const_iterator findMatchingCompressor(std::string::const_iterator &I, std::string::const_iterator const &End, std::vector const &Compressors) { // Grab a word (aka: a compressor name) for (; I != End && isspace(*I); ++I); string::const_iterator Start = I; for (; I != End && !isspace(*I); ++I); auto const Comp = std::find_if(Compressors.begin(), Compressors.end(), [&](APT::Configuration::Compressor const &C) { return stringcmp(Start, I, C.Name.c_str()) == 0; }); if (Comp == Compressors.end()) _error->Warning(_("Unknown compression algorithm '%s'"),string(Start,I).c_str()); return Comp; } // MultiCompress::MultiCompress - Constructor /*{{{*/ // --------------------------------------------------------------------- /* Setup the file outputs, compression modes and fork the writer child */ MultiCompress::MultiCompress(string const &Output,string const &Compress, mode_t const &Permissions,bool const &Write) : Permissions(Permissions) { Outputs = 0; Outputter = -1; UpdateMTime = 0; auto const Compressors = APT::Configuration::getCompressors(); // Parse the compression string, a space separated lists of compression types for (auto I = Compress.cbegin(); I != Compress.cend();) { auto const Comp = findMatchingCompressor(I, Compress.cend(), Compressors); if (Comp == Compressors.end()) continue; // Create and link in a new output Files *NewOut = new Files; NewOut->Next = Outputs; Outputs = NewOut; NewOut->CompressProg = *Comp; NewOut->Output = Output + Comp->Extension; struct stat St; if (stat(NewOut->Output.c_str(),&St) == 0) NewOut->OldMTime = St.st_mtime; else NewOut->OldMTime = 0; } if (Write == false) return; /* Open all the temp files now so we can report any errors. File is made unreable to prevent people from touching it during creating. */ for (Files *I = Outputs; I != 0; I = I->Next) I->TmpFile.Open(I->Output + ".new", FileFd::WriteOnly | FileFd::Create | FileFd::Empty, FileFd::Extension, 0600); if (_error->PendingError() == true) return; if (Outputs == 0) { _error->Error(_("Compressed output %s needs a compression set"),Output.c_str()); return; } Start(); } /*}}}*/ // MultiCompress::~MultiCompress - Destructor /*{{{*/ // --------------------------------------------------------------------- /* Just erase the file linked list. */ MultiCompress::~MultiCompress() { Die(); for (; Outputs != 0;) { Files *Tmp = Outputs->Next; delete Outputs; Outputs = Tmp; } } /*}}}*/ // MultiCompress::GetStat - Get stat information for compressed files /*{{{*/ // --------------------------------------------------------------------- /* This checks each compressed file to make sure it exists and returns stat information for a random file from the collection. False means one or more of the files is missing. */ bool MultiCompress::GetStat(string const &Output,string const &Compress,struct stat &St) { auto const Compressors = APT::Configuration::getCompressors(); // Parse the compression string, a space separated lists of compression types bool DidStat = false; for (auto I = Compress.cbegin(); I != Compress.cend();) { auto const Comp = findMatchingCompressor(I, Compress.cend(), Compressors); if (Comp == Compressors.end()) continue; string Name = Output + Comp->Extension; if (stat(Name.c_str(),&St) != 0) return false; DidStat = true; } return DidStat; } /*}}}*/ // MultiCompress::Start - Start up the writer child /*{{{*/ // --------------------------------------------------------------------- /* Fork a child and setup the communication pipe. */ bool MultiCompress::Start() { // Create a data pipe int Pipe[2] = {-1,-1}; if (pipe(Pipe) != 0) return _error->Errno("pipe",_("Failed to create IPC pipe to subprocess")); for (int I = 0; I != 2; I++) SetCloseExec(Pipe[I],true); // The child.. Outputter = fork(); if (Outputter == 0) { close(Pipe[1]); Child(Pipe[0]); if (_error->PendingError() == true) { _error->DumpErrors(); _exit(100); } _exit(0); }; close(Pipe[0]); if (Input.OpenDescriptor(Pipe[1], FileFd::WriteOnly, true) == false) return false; if (Outputter == -1) return _error->Errno("fork",_("Failed to fork")); return true; } /*}}}*/ // MultiCompress::Die - Clean up the writer /*{{{*/ // --------------------------------------------------------------------- /* */ bool MultiCompress::Die() { if (Input.IsOpen() == false) return true; Input.Close(); bool Res = ExecWait(Outputter,_("Compress child"),false); Outputter = -1; return Res; } /*}}}*/ // MultiCompress::Finalize - Finish up writing /*{{{*/ // --------------------------------------------------------------------- /* This is only necessary for statistics reporting. */ bool MultiCompress::Finalize(unsigned long long &OutSize) { OutSize = 0; if (Input.IsOpen() == false || Die() == false) return false; time_t Now; time(&Now); // Check the mtimes to see if the files were replaced. bool Changed = false; for (Files *I = Outputs; I != 0; I = I->Next) { struct stat St; if (stat(I->Output.c_str(),&St) != 0) return _error->Error(_("Internal error, failed to create %s"), I->Output.c_str()); if (I->OldMTime != St.st_mtime) Changed = true; else { // Update the mtime if necessary if (UpdateMTime > 0 && (Now - St.st_mtime > (signed)UpdateMTime || St.st_mtime > Now)) { utimes(I->Output.c_str(), NULL); Changed = true; } } // Force the file permissions if (St.st_mode != Permissions) chmod(I->Output.c_str(),Permissions); OutSize += St.st_size; } if (Changed == false) OutSize = 0; return true; } /*}}}*/ // MultiCompress::OpenOld - Open an old file /*{{{*/ // --------------------------------------------------------------------- /* This opens one of the original output files, possibly decompressing it. */ bool MultiCompress::OpenOld(FileFd &Fd) { Files *Best = Outputs; for (Files *I = Outputs; I != 0; I = I->Next) if (Best->CompressProg.Cost > I->CompressProg.Cost) Best = I; // Open the file return Fd.Open(Best->Output, FileFd::ReadOnly, FileFd::Extension); } /*}}}*/ // MultiCompress::Child - The writer child /*{{{*/ // --------------------------------------------------------------------- /* The child process forks a bunch of compression children and takes input on FD and passes it to all the compressor child. On the way it computes the MD5 of the raw data. After this the raw data in the original files is compared to see if this data is new. If the data is new then the temp files are renamed, otherwise they are erased. */ bool MultiCompress::Child(int const &FD) { /* Okay, now we just feed data from FD to all the other FDs. Also stash a hash of the data to use later. */ SetNonBlock(FD,false); unsigned char Buffer[32*1024]; unsigned long long FileSize = 0; MD5Summation MD5; while (1) { WaitFd(FD,false); int Res = read(FD,Buffer,sizeof(Buffer)); if (Res == 0) break; if (Res < 0) continue; MD5.Add(Buffer,Res); FileSize += Res; for (Files *I = Outputs; I != 0; I = I->Next) { if (I->TmpFile.Write(Buffer, Res) == false) { _error->Errno("write",_("IO to subprocess/file failed")); break; } } } if (_error->PendingError() == true) return false; /* Now we have to copy the files over, or erase them if they have not changed. First find the cheapest decompressor */ bool Missing = false; for (Files *I = Outputs; I != 0; I = I->Next) { if (I->OldMTime == 0) { Missing = true; break; } } // Check the MD5 of the lowest cost entity. while (Missing == false) { FileFd CompFd; if (OpenOld(CompFd) == false) { _error->Discard(); break; } // Compute the hash MD5Summation OldMD5; unsigned long long NewFileSize = 0; while (1) { unsigned long long Res = 0; if (CompFd.Read(Buffer,sizeof(Buffer), &Res) == false) return _error->Errno("read",_("Failed to read while computing MD5")); if (Res == 0) break; NewFileSize += Res; OldMD5.Add(Buffer,Res); } CompFd.Close(); // Check the hash if (OldMD5.Result() == MD5.Result() && FileSize == NewFileSize) { for (Files *I = Outputs; I != 0; I = I->Next) { I->TmpFile.Close(); RemoveFile("MultiCompress::Child", I->TmpFile.Name()); } return !_error->PendingError(); } break; } // Finalize for (Files *I = Outputs; I != 0; I = I->Next) { // Set the correct file modes chmod(I->TmpFile.Name().c_str(),Permissions); if (rename(I->TmpFile.Name().c_str(),I->Output.c_str()) != 0) _error->Errno("rename",_("Failed to rename %s to %s"), I->TmpFile.Name().c_str(),I->Output.c_str()); I->TmpFile.Close(); } return !_error->PendingError(); } /*}}}*/