/* Cydia - iPhone UIKit Front-End for Debian APT * Copyright (C) 2008-2015 Jay Freeman (saurik) */ /* GNU General Public License, Version 3 {{{ */ /* * Cydia is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published * by the Free Software Foundation, either version 3 of the License, * or (at your option) any later version. * * Cydia is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Cydia. If not, see . **/ /* }}} */ #ifndef Menes_Function_H #define Menes_Function_H template class Function { private: class Abstract { private: unsigned references_; public: Abstract() : references_(0) { } Abstract(const Abstract &) = delete; Abstract &operator =(const Abstract &) = delete; virtual ~Abstract() { } void Retain() { ++references_; } void Release() { if (--references_ == 0) delete this; } virtual Result_ operator()(Args_... args) const = 0; }; template class Concrete : public Abstract { private: Callable_ callable_; public: Concrete(const Callable_ &callable) : callable_(callable) { } virtual Result_ operator()(Args_... args) const { return callable_(args...); } }; private: Abstract *abstract_; void Release() { if (abstract_ != NULL) abstract_->Release(); } void Copy(Abstract *abstract) { if (abstract != NULL) abstract->Retain(); Release(); abstract_ = abstract; } template void Assign(const Callable_ &callable) { Copy(new Concrete(callable)); } public: Function() : abstract_(NULL) { } Function(decltype(nullptr)) : Function() { } Function(const Function &function) : abstract_(function.abstract_) { abstract_->Retain(); } template Function(const Callable_ &callable) : Function() { Assign(callable); } ~Function() { Release(); } Function &operator =(decltype(nullptr)) { Clear(); return *this; } Function &operator =(const Function &function) { Copy(function.abstract_); return *this; } Result_ operator()(Args_... args) const { return (*abstract_)(args...); } void Clear() { Release(); abstract_ = NULL; } template Function &operator =(const Callable_ &callable) { Assign(callable); return *this; } operator bool() const { return abstract_ != NULL; } }; #endif//Menes_Function_H