pkg:setup (buildpath/"games/minetest_game").install resource("minetest_game") args = std_cmake_args - %w[-DCMAKE_BUILD_TYPE=None] args << "-DCMAKE_BUILD_TYPE=Release" << "-DBUILD_CLIENT=1" << "-DBUILD_SERVER=0" args << "-DENABLE_FREETYPE=1" << "-DCMAKE_EXE_LINKER_FLAGS='-L#{Formula["freetype"].opt_lib}'" args << "-DENABLE_GETTEXT=1" << "-DCUSTOM_GETTEXT_PATH=#{Formula["gettext"].opt_prefix}" cmake . *args make package unzip minetest-*-osx.zip prefix.install "minetest.app"