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-rw-r--r--data/lighttpd/lighttpd-1.4.53/src/chunk.h111
1 files changed, 111 insertions, 0 deletions
diff --git a/data/lighttpd/lighttpd-1.4.53/src/chunk.h b/data/lighttpd/lighttpd-1.4.53/src/chunk.h
new file mode 100644
index 000000000..e31177ffc
--- /dev/null
+++ b/data/lighttpd/lighttpd-1.4.53/src/chunk.h
@@ -0,0 +1,111 @@
+#ifndef _CHUNK_H_
+#define _CHUNK_H_
+#include "first.h"
+
+#ifdef _AIX /*(AIX might #define mmap mmap64)*/
+#include "sys-mmap.h"
+#endif
+
+#include "buffer.h"
+#include "array.h"
+
+typedef struct chunk {
+ struct chunk *next;
+ enum { MEM_CHUNK, FILE_CHUNK } type;
+
+ buffer *mem; /* either the storage of the mem-chunk or the name of the file */
+
+ /* the size of the chunk is either:
+ * - mem-chunk: buffer_string_length(chunk::mem)
+ * - file-chunk: chunk::file.length
+ */
+ off_t offset; /* octets sent from this chunk */
+
+ struct {
+ /* filechunk */
+ off_t start; /* starting offset in the file */
+ off_t length; /* octets to send from the starting offset */
+
+ int fd;
+ int is_temp; /* file is temporary and will be deleted if on cleanup */
+ struct {
+ char *start; /* the start pointer of the mmap'ed area */
+ size_t length; /* size of the mmap'ed area */
+ off_t offset; /* start is <n> octet away from the start of the file */
+ } mmap;
+ } file;
+} chunk;
+
+typedef struct {
+ chunk *first;
+ chunk *last;
+
+ off_t bytes_in, bytes_out;
+
+ array *tempdirs;
+ unsigned int upload_temp_file_size;
+ unsigned int tempdir_idx;
+} chunkqueue;
+
+buffer * chunk_buffer_acquire(void);
+void chunk_buffer_release(buffer *b);
+
+void chunkqueue_chunk_pool_clear(void);
+void chunkqueue_chunk_pool_free(void);
+
+chunkqueue *chunkqueue_init(void);
+void chunkqueue_set_chunk_size (size_t sz);
+void chunkqueue_set_tempdirs_default_reset (void);
+void chunkqueue_set_tempdirs_default (array *tempdirs, unsigned int upload_temp_file_size);
+void chunkqueue_append_file(chunkqueue *cq, buffer *fn, off_t offset, off_t len); /* copies "fn" */
+void chunkqueue_append_file_fd(chunkqueue *cq, buffer *fn, int fd, off_t offset, off_t len); /* copies "fn" */
+void chunkqueue_append_mem(chunkqueue *cq, const char *mem, size_t len); /* copies memory */
+void chunkqueue_append_mem_min(chunkqueue *cq, const char * mem, size_t len); /* copies memory */
+void chunkqueue_append_buffer(chunkqueue *cq, buffer *mem); /* may reset "mem" */
+void chunkqueue_append_chunkqueue(chunkqueue *cq, chunkqueue *src);
+
+buffer * chunkqueue_prepend_buffer_open_sz(chunkqueue *cq, size_t sz);
+buffer * chunkqueue_prepend_buffer_open(chunkqueue *cq);
+void chunkqueue_prepend_buffer_commit(chunkqueue *cq);
+buffer * chunkqueue_append_buffer_open_sz(chunkqueue *cq, size_t sz);
+buffer * chunkqueue_append_buffer_open(chunkqueue *cq);
+void chunkqueue_append_buffer_commit(chunkqueue *cq);
+
+struct server; /*(declaration)*/
+int chunkqueue_append_mem_to_tempfile(struct server *srv, chunkqueue *cq, const char *mem, size_t len);
+
+/* functions to handle buffers to read into: */
+/* obtain/reserve memory in chunkqueue at least len (input) size,
+ * return pointer to memory with len (output) available for use
+ * modifying the chunkqueue invalidates the memory area.
+ * should always be followed by chunkqueue_get_memory(),
+ * even if nothing was read.
+ * pass 0 in len for mem at least half of chunk_buf_sz
+ */
+char * chunkqueue_get_memory(chunkqueue *cq, size_t *len);
+/* commit len bytes of mem obtained from chunkqueue_get_memory() */
+void chunkqueue_use_memory(chunkqueue *cq, size_t len);
+
+/* mark first "len" bytes as written (incrementing chunk offsets)
+ * and remove finished chunks
+ */
+void chunkqueue_mark_written(chunkqueue *cq, off_t len);
+
+void chunkqueue_remove_finished_chunks(chunkqueue *cq);
+
+void chunkqueue_steal(chunkqueue *dest, chunkqueue *src, off_t len);
+struct server;
+int chunkqueue_steal_with_tempfiles(struct server *srv, chunkqueue *dest, chunkqueue *src, off_t len);
+
+int chunkqueue_open_file_chunk(struct server *srv, chunkqueue *cq);
+
+off_t chunkqueue_length(chunkqueue *cq);
+void chunkqueue_free(chunkqueue *cq);
+void chunkqueue_reset(chunkqueue *cq);
+
+static inline int chunkqueue_is_empty(const chunkqueue *cq);
+static inline int chunkqueue_is_empty(const chunkqueue *cq) {
+ return NULL == cq->first;
+}
+
+#endif